Archers, chariots, infantry, initiative, javelin throwers, slingers, and the Mount of Megiddo itself all play a part. This is a two player non-card driven war game. The Egyptians have to get a portion of their forces, within a time limit, off the opposite map board edge. The Judeans either have to delay them, or inflict sufficient losses on them without losing too many troops themselves. Playing time 2-3 hours. The unique initiative rule helps make this an intense and unpredictable game. It is 2nd Megiddo, King Josiah vs Pharaoh Necho II. Can you change history?
One full-color about 11″ x 67″ long thin game map
1 sheets of 3/4″ double sided hexagonal counters (110 counters) on thick stock
One sheets of 5/8″ double sided square counters (80 counters) on thick stock
One Rule book (with game charts and examples of play)
Two Six Sided dice